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Conference
 

Session Info

Time
16:00~ 17:10

Speakers Info

Jacinda Chew graduated with a BFA in Illustration from the Rhode Island School of Design in 1999 and has been a key figure in the video game industry since 2000. 

 

Beginning her career as an Environment Artist, Chew quickly established herself as a creative leader, eventually spending over a decade heading up the Art and Animation department at Insomniac Games before transitioning to full time Art Direction. 

 

She is best known for her role as Senior Art Director on acclaimed titles including Ratchet & Clank: A Crack in Time, Sunset Overdrive, and Marvel’s Spider-Man (1 and 2). 

Session Overview

Game Art and Worldbuilding ― Telling Stories through Visuals

 

This session brings together creators from around the world who have gained recognition for their distinctive visual styles. 

 

Together, they will explore fundamental questions surrounding game art and the craft of worldbuilding.